So, I Made Another Game: Embracing the Void (Miner)
I fell down the rabbit hole of incremental games again. This time, I built it with Three.js. It's called Void Miner. Please send help (and bug reports).
Complete archive of all blog posts
I fell down the rabbit hole of incremental games again. This time, I built it with Three.js. It's called Void Miner. Please send help (and bug reports).
How a simple file-syncing setup turned into a detective story, all thanks to a Qt application that refused to play by the rules of a tiling window manager.
I am trying to build my own engine, and its way harder than I thought
DHH made an opinionated Arch distro and it's exactly what you'd expect
How I built this site with Hugo and set up an unhealthy seamless workflow from Obsidian to production